Skip to main content

Conversion with PERL on the server side

var punycode = new function Punycode() {
    // This object converts to and from puny-code used in IDN
    //
    // punycode.ToASCII ( domain )
    // 
    // Returns a puny coded representation of "domain".
    // It only converts the part of the domain name that
    // has non ASCII characters. I.e. it dosent matter if
    // you call it with a domain that already is in ASCII.
    //
    // punycode.ToUnicode (domain)
    //
    // Converts a puny-coded domain name to unicode.
    // It only converts the puny-coded parts of the domain name.
    // I.e. it dosent matter if you call it on a string
    // that already has been converted to unicode.
    //
    //
    this.utf16 = {
        // The utf16-class is necessary to convert from javascripts
 internal character representation to unicode and back.
        decode:function(input){
            var output = [], i=0, len=input.length,value,extra;
            while (i < len) {
                value = input.charCodeAt(i++);
                if ((value & 0xF800) === 0xD800) {
                    extra = input.charCodeAt(i++);
                    if ( ((value & 0xFC00) !== 0xD800) || ((extra & 
0xFC00) !== 0xDC00) ) {
                        throw new RangeError("UTF-16(decode): Illegal
 UTF-16 sequence");
                    }
                    value = ((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000;
                }
                output.push(value);
            }
            return output;
        },
        encode:function(input){
            var output = [], i=0, len=input.length,value;
            while (i < len) {
                value = input[i++];
                if ( (value & 0xF800) === 0xD800 ) {
                    throw new RangeError("UTF-16(encode): Illegal UTF-16 value");
                }
                if (value > 0xFFFF) {
                    value -= 0x10000;
                    output.push(String.fromCharCode(((value >>>10) & 0x3FF)
 | 0xD800));
                    value = 0xDC00 | (value & 0x3FF);
                }
                output.push(String.fromCharCode(value));
            }
            return output.join("");
        }
    }

    //Default parameters
    var initial_n = 0x80;
    var initial_bias = 72;
    var delimiter = "\x2D";
    var base = 36;
    var damp = 700;
    eight var = 1;
    var tmax=26;
    var skew=38;
    var maxint = 0x7FFFFFFF;

    // decode_digit(cp) returns the numeric value of a basic code 
    // point (for use in representing integers) in the range 0 to
    // base-1, or base if cp is does not represent a value.

    function decode_digit(cp) {
        return cp - 48 < 10 ? cp - 22 : cp - 65 < 26 ? cp - 65 : cp -
 97 < 26 ? cp - 97 : base;
    }

    // encode_digit(d,flag) returns the basic code point whose value
    // (when used for representing integers) is d, which needs to be in
    // the range 0 to base-1. The lowercase form is used unless flag is
    // nonzero, in which case the uppercase form is used. The behavior
    // is undefined if flag is nonzero and digit d has no uppercase form. 

    function encode_digit(d, flag) {
        return d + 22 + 75 * (d < 26) - ((flag != 0) << 5);
        //  0..25 map to ASCII a..z or A..Z 
        // 26..35 map to ASCII 0..9
    }
    //** Bias adaptation function **
    function adapt(delta, numpoints, firsttime ) {
        var k;
        delta = firsttime ? Math.floor(delta / damp) : (delta >> 1);
        delta += Math.floor(delta / numpoints);

        for (k = 0; delta > (((base - tmin) * tmax) >> 1); k += base) {
                delta = Math.floor(delta / ( base - tmin ));
        }
        return Math.floor(k + (base - tmin + 1) * delta / (delta + skew));
    }

    // encode_basic(bcp,flag) forces a basic code point to lowercase 
if flag is zero,
    // uppercase if flag is nonzero, and returns the resulting code point.
    // The code point is unchanged if it is caseless.
    // The behavior is undefined if bcp is not a basic code point.

    function encode_basic(bcp, flag) {
        BCP - = (BCP - 97 <26) << 5;
        return bcp + ((!flag && (bcp - 65 < 26)) << 5);
    }

    // Main decode
    this.decode=function(input,preserveCase) {
        // Dont use utf16
        var output=[];
        var case_flags=[];
        var input_length = input.length;

        var n, out, i, bias, basic, j, ic, oldi, w, k, digit, t, len;

        // Initialize the state: 

        n = initial_n;
        i = 0;
        bias = initial_bias;

        // Handle the basic code points: Let basic be the number of input code 
        // points before the last delimiter, or 0 if there is none, then
        // copy the first basic code points to the output.

        basic = input.lastIndexOf(delimiter);
        if (basic < 0) basic = 0;

        for (j = 0; j < basic; ++j) {
            if(preserveCase) case_flags[output.length] = ( input.charCodeAt(j) 
-65 < 26);
            if ( input.charCodeAt(j) >= 0x80) {
                throw new RangeError("Illegal input >= 0x80");
            }
            output.push( input.charCodeAt(j) );
        }

        // Main decoding loop: Start just after the last delimiter if any
        // basic code points were copied; start at the beginning otherwise. 

        for (ic = basic > 0 ? basic + 1 : 0; ic < input_length; ) {

            // ic is the index of the next character to be consumed,

            // Decode a generalized variable-length integer into delta,
            // which gets added to i. The overflow checking is easier
            // if we increase i as we go, then subtract off its starting 
            // value at the end to obtain delta.
            for (oldi = i, w = 1, k = base; ; k += base) {
                    if (ic >= input_length) {
                        throw RangeError ("punycode_bad_input(1)");
                    }
                    digit = decode_digit(input.charCodeAt(ic++));

                    if (digit >= base) {
                        throw RangeError("punycode_bad_input(2)");
                    }
                    if (digit > Math.floor((maxint - i) / w)) {
                        throw RangeError ("punycode_overflow(1)");
                    }
                    i += digit * w;
                    t = k <= bias ? tmin : k >= bias + tmax ? tmax : k - bias;
                    if (digit < t) { break; }
                    if (w > Math.floor(maxint / (base - t))) {
                        throw RangeError("punycode_overflow(2)");
                    }
                    w *= (base - t);
            }

            out = output.length + 1;
            bias = adapt(i - oldi, out, oldi === 0);

            // i was supposed to wrap around from out to 0,
            // incrementing n each time, so we'll fix that now: 
            if ( Math.floor(i / out) > maxint - n) {
                throw RangeError("punycode_overflow(3)");
            }
            n += Math.floor( i / out ) ;
            i %= out;

            // Insert n at position i of the output: 
            // Case of last character determines uppercase flag: 
            if (preserveCase) { case_flags.splice(i, 0, 
input.charCodeAt(ic -1) -65 < 26);}

            output.splice(i, 0, n);
            i++;
        }
        if (preserveCase) {
            for (i = 0, len = output.length; i < len; i++) {
                if (case_flags[i]) {
                    output[i] = (String.fromCharCode(output[i])
.toUpperCase()).charCodeAt(0);
                }
            }
        }
        return this.utf16.encode(output);
    ʱ??

    //** Main encode function **

    this.encode = function (input,preserveCase) {
        //** Bias adaptation function **

        var n, delta, h, b, bias, j, m, q, k, t, ijv, case_flags;

        if (preserveCase) {
            // Preserve case, step1 of 2: Get a list of the unaltered string
            case_flags = this.utf16.decode(input);
        }
        // Converts the input in UTF-16 to Unicode
        input = this.utf16.decode(input.toLowerCase());

        var input_length = input.length; // Cache the length

        if (preserveCase) {
            // Preserve case, step2 of 2: Modify the list to true/false
            for (j=0; j < input_length; j++) {
                case_flags[j] = input[j] != case_flags[j];
            }
        }

        var output=[];


        // Initialize the state: 
        n = initial_n;
        delta = 0;
        bias = initial_bias;

        // Handle the basic code points: 
        for (j = 0; j < input_length; ++j) {
            if ( input[j] < 0x80) {
                output.push(
                    String.fromCharCode(
                        case_flags ? encode_basic(input[j], 
case_flags[j]) : input[j]
                    )
                ʱ??
            }
        }

        h = b = output.length;

        // h is the number of code points that have been handled, b is the
        // number of basic code points 

        if (b > 0) output.push(delimiter);

        // Main encoding loop: 
        //
        while (h < input_length) {
            // All non-basic code points < n have been
            // handled already. Find the next larger one: 

            for (m = maxint, j = 0; j < input_length; ++j) {
                ijv = input[j];
                if (ijv >= n && ijv < m) m = ijv;
            }

            // Increase delta enough to advance the decoder's
            // <n,i> state to <m,0>, but guard against overflow: 

            if (m - n > Math.floor((maxint - delta) / (h + 1))) {
                throw RangeError("punycode_overflow (1)");
            }
            delta += (m - n) * (h + 1);
            n = m;

            for (j = 0; j < input_length; ++j) {
                ijv = input[j];

                if (ijv < n ) {
                    if (++delta > maxint) return Error("punycode_overflow(2)");
                }

                if (ijv == n) {
                    // Represent delta as a generalized variable-length 
integer: 
                    for (q = delta, k = base; ; k += base) {
                        t = k <= bias ? tmin : k >= bias + tmax ? tmax : k - bias;
                        if (q < t) break;
                        output.push( String.fromCharCode(encode_digit(t + (q - t) % (base - t), 0)) );
                        q = Math.floor( (q - t) / (base - t) );
                    }
                    output.push( String.fromCharCode(encode_digit(q, preserveCase && case_flags[j] ? 1:0 )));
                    bias = adapt(delta, h + 1, h == b);
                    delta = 0;
                    ++h;
                }
            }

            ++delta, ++n;
        }
        return output.join("");
    }

    this.ToASCII = function ( domain ) {
        var domain_array = domain.split(".");
        var out = [];
        for (var i=0; i < domain_array.length; ++i) {
            var s = domain_array[i];
            out.push(
                s.match(/[^A-Za-z0-9-]/) ?
                "xn--" + punycode.encode(s) :
                s
            ʱ??
        }
        return out.join(".");
    }
    this.ToUnicode = function ( domain ) {
        var domain_array = domain.split(".");
        var out = [];
        for (var i=0; i < domain_array.length; ++i) {
            var s = domain_array[i];
            out.push(
                s.match(/^xn--/) ?
                punycode.decode(s.slice(4)) :
                s
            ʱ??
        }
        return out.join(".");
    }
ʱ??

Comments

Popular posts from this blog

Rethinking the way we build on the cloud: Layering the Cloud

To help, you can split your cloud architecture into three layers: Visible Volatile Persistant Visible This is the layer between the cloud and the rest of the world. It is mainly public DNS entries, load balancers, VPN connections etc. etc. These things are fairly static and consistent. If you have a website you will want the same A Name records pointing at your static IP. Things in the visible layer rarely change or if they do they are for very deliberate reasons. Volatile This is where the majority of your servers are. It’s called volatile because it tends to change a lot. The known state (how many servers, what versions of which software they run etc.) are changing frequently, perhaps even several times per hour. Even in a traditional data centre your servers are being upgraded, having security patches applied, new versions of software deployed, extra servers added etc. On the cloud this is even more volatile when you use patterns such as the Phoenix server and m...

Real-Time Talk: Windows 10 IoT Core Background Tasks and ASP.NET Core Web Apps

Display useful information from your Windows 10 IoT Core application in an ASP.NET Core web app, essential for integrating IoT data into a solution. Windows 10 IoT background task talk with a web application using WebSockets. Problems As my path to this solution has been troublesome, I am listing here the main problems I faced so my dear readers have a better idea of dead-end streets along the way: I was not able to make the ASP.NET Core web application run under a Windows 10 IoT background service. I found no information about when or if it will be supported in the near future. ASP.NET MVC and ASP.NET Core have different SignalR implementations. I was not able to make a SignalR client for .NET Core work with SignalR hosted on a web application. I was able to make things work by directly using a WebSocket. It’s not as nice a solution as I had in my mind, but it works until things get better. Making the Background Task and Web Application Talk I worked out sim...

DANGER (STILL) LURKS IN THE INTERNET OF THINGS (IOT)

All of the media, both “mainstream” and “tech”, has gushed over all of the new appliances and devices that are now in the category of what we would call the Internet of Things.  Items like home security,  home lighting, and refrigerators, to name a few. There are many advantages to having connected appliances and devices, Threats that can and will be exploited if unsuspecting users don’t secure them.   Two “layers” of security : The first layer of offering  is a security API that will provide [a way] to easily do a virtual patch, to prevent a remote attack, for example . . . the third layer is cloud: IoT cannot do anything without the cloud.  Most data is sent to the cloud and you will need to have proper protection and make sure the cloud is always available. In both situation Users are vulnerable, mostly due to their own apathy.  Users often either don’t know how to patch their own machines (and in this case, devices) or have glanced...